TestServer
Offline 94.134.193.191:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TestServer?
TestServer has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days 2 hours ago.
Population
How busy is TestServer?
TestServer went quiet 44 days ago and is offline right now.
How does TestServer rank against other Rust servers?
The top – of ranked servers includes TestServer, at #14,446 for player hours over the last seven days.
Map and rules
Which map does TestServer run?
TestServer runs a procedural map, which the game generates.
What are the rules and settings on TestServer?
A gather rate is not given in the name TestServer. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TestServer run?
Rust network protocol 2633 and build 163794 on Windows is what TestServer runs. To join, your game must match the protocol; Steam handles the update.
Is TestServer online, and how reliable is it?
Offline at the moment: TestServer was last seen 44 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is TestServer located?
Nothing about a region comes from TestServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 94.134.193.191:28015.
Tags
Which Rust Heatmap lists and filters include TestServer?
The Rust Heatmap lists that TestServer fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags TestServer publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TestServer?
To join by console, open it with F1 in Rust and enter client.connect 94.134.193.191:28015. Or press Launch Rust on this page, which connects you through Steam.