TestServer
Offline 94.134.192.52:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TestServer?
TestServer has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 7 hours ago the server made the world it is on now.
Player counts
How busy is TestServer?
Last seen 4 days 7 hours ago, TestServer is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does TestServer rank against other Rust servers?
The top 65% of ranked servers includes TestServer, at #14,382 for player hours over the last seven days.
Settings and rules
Which map does TestServer run?
A procedural map, generated by the game, runs on TestServer.
What are the rules and settings on TestServer?
The name TestServer does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TestServer run?
Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. Steam updates your game for you, and the protocol has to match for you to join.
Is TestServer online, and how reliable is it?
Last seen 4 days 7 hours ago, TestServer is offline right now. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. The first record of it on Rust Heatmap is 24 October 2026.
Where is TestServer located?
No region is published by TestServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 94.134.192.52:28015.
Lists and filters
Which Rust Heatmap lists and filters include TestServer?
The Rust Heatmap lists that TestServer fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags TestServer publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TestServer?
Press F1 in Rust to open the console, then enter client.connect 94.134.192.52:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.