Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h7 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

TestServer

Offline 94.134.192.237:28015 checked 12d ago

Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,913
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on TestServer?

The record of TestServer's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 12 hours ago.

Player counts

How busy is TestServer?

TestServer went quiet 12 days 5 hours ago and is offline right now.

How does TestServer rank against other Rust servers?

Ranked #12,913 on seven-day player hours, TestServer is in the top 60% of all ranked servers.

Rules and settings

Which map does TestServer run?

TestServer runs a procedural map, which the game generates.

What are the rules and settings on TestServer?

The name TestServer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does TestServer run?

Rust network protocol 2634 and build 167781 on Windows is what TestServer runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is TestServer online, and how reliable is it?

Offline at the moment: TestServer was last seen 12 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 October 2026.

Where is TestServer located?

A region is not published for TestServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 94.134.192.237:28015.

Tags

Which Rust Heatmap lists and filters include TestServer?

These Rust Heatmap lists include TestServer: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on TestServer mean?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join TestServer?

To join by console, open it with F1 in Rust and enter client.connect 94.134.192.237:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players Slot count: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.