TestServer
Offline 94.134.192.101:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TestServer?
The record of TestServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 19 hours ago.
Player counts
How busy is TestServer?
Last seen 26 days 9 hours ago, TestServer is offline at the moment.
How does TestServer rank against other Rust servers?
Ranked #15,934 on seven-day player hours, TestServer is in the top 70% of all ranked servers.
Map and rules
Which map does TestServer run?
A procedural map, generated by the game, runs on TestServer.
What are the rules and settings on TestServer?
The name TestServer does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 166586 is the build TestServer runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TestServer online, and how reliable is it?
Last seen 26 days 9 hours ago, TestServer is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.
Where is TestServer located?
No region is published by TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 94.134.192.101:28015.
Lists and filters
Which Rust Heatmap lists and filters include TestServer?
These Rust Heatmap lists include TestServer: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on TestServer mean?
These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TestServer?
Enter client.connect 94.134.192.101:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.