Rust HeatmapInfrared · players
IR live Players52,204 Servers11,737 Warm3,347 Fresh wipes · 3h125 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · peak

IonutShiro Test Server

Online EU 94.130.133.96:28025 checked 11m ago

monthly wipes vanillamoddedoxide
Sp1 · players now 1/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 13:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 1
#7,525
rank
top 34% · #2042 in EU
resets
no wipes
13 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75113:0019:0002:0008:0015:0022:00

Hourly average and peak, UTC.

Li3Server performance

010020030040013:0019:0002:0008:0015:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:03 UTC7h ago – – – 0
Wed 28 Oct, 06:10 UTC17h ago – – – 1
Wed 28 Oct, 05:45 UTC18h ago – – – 0
Tue 27 Oct, 13:03 UTC1d ago – – – 0
Sun 25 Oct, 17:30 UTC3d ago – – – 1
Sun 25 Oct, 15:59 UTC3d ago – – – 0
Sun 25 Oct, 12:09 UTC3d ago – – – 0
Sat 24 Oct, 15:23 UTC4d ago – – – 0
Sat 24 Oct, 14:34 UTC4d ago – – – 0
Sat 24 Oct, 14:19 UTC4d ago – – – 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
2 / 300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
1 / 300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay
EU · groups of 8+ · monthly · 29 on average
43 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay
EU · groups of 8+ · monthly · 8 on average
8 / 150
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 126 on average
72 / 300
EU Hub 01
EU · groups of 1000+ · 24 on average
19 / 3300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on IonutShiro Test Server?

IonutShiro Test Server has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.

Player counts

How busy is IonutShiro Test Server?

1 players are connected to IonutShiro Test Server at the moment. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.

How does IonutShiro Test Server rank against other Rust servers?

Seven-day player hours place IonutShiro Test Server at #7,525, in the top 34% of ranked servers; within Europe it is #2,042.

Rules and settings

Which map does IonutShiro Test Server run?

The map on IonutShiro Test Server is procedural, size 1,250 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on IonutShiro Test Server?

A gather rate is not given in the name IonutShiro Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does IonutShiro Test Server run?

The build on IonutShiro Test Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is IonutShiro Test Server online, and how reliable is it?

Online now: IonutShiro Test Server. Its reported uptime dates the last restart to about 5 hours ago. 126 of 168 hours up over the last 7 full days, which is 75%. It first appears in Rust Heatmap records on 13 September 2026.

Where is IonutShiro Test Server located?

In Europe, IonutShiro Test Server lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 94.130.133.96:28025 is its address.

Does IonutShiro Test Server run smoothly?

Average server fps over the last 48 hours was 230; it never dropped below 176. Entities peaked at 65,448, counting buildings, deployables and all the rest of the world. At its peak it held 2,246 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include IonutShiro Test Server?

These Rust Heatmap lists include IonutShiro Test Server: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on IonutShiro Test Server mean?

These are the tags IonutShiro Test Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join IonutShiro Test Server?

Press F1 in Rust to open the console, then enter client.connect 94.130.133.96:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/WQ2ztS5jM8 is where its website is.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players Slot count: 0.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.