Rust HeatmapInfrared · players
IR live Players34,171 Servers11,614 Warm2,816 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

RUST PVE [RU] staging

Offline 93.85.224.86:28015 checked 33d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,280
rank
top 67%
33d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 13:12 UTC33d ago 1 – running 2
Thu 24 Sep, 17:01 UTC34d ago 3 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
196 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
182 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
90 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RUST PVE [RU] staging?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RUST PVE [RU] staging?

Its rhythm cannot yet be told: too few of RUST PVE [RU] staging's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 33 days 17 hours ago.

Player counts

How busy is RUST PVE [RU] staging?

The last time RUST PVE [RU] staging was seen was 33 days 17 hours ago, and it is offline now.

How does RUST PVE [RU] staging rank against other Rust servers?

The top 67% of ranked servers includes RUST PVE [RU] staging, at #15,280 for player hours over the last seven days.

Map and rules

Which map does RUST PVE [RU] staging run?

A procedural map of size 3,600 with seed 1234567, generated by the game, runs on RUST PVE [RU] staging. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RUST PVE [RU] staging?

A gather rate is not given in the name RUST PVE [RU] staging. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does RUST PVE [RU] staging run?

Rust network protocol 2634 and build 165787 is the build RUST PVE [RU] staging runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is RUST PVE [RU] staging online, and how reliable is it?

Last seen 33 days 17 hours ago, RUST PVE [RU] staging is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 24 September 2026.

Where is RUST PVE [RU] staging located?

By its name, RUST PVE [RU] staging points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 93.85.224.86:28015 is its address.

Tags

Which Rust Heatmap lists and filters include RUST PVE [RU] staging?

These Rust Heatmap lists include RUST PVE [RU] staging: Best Rust community servers and EU Rust servers, busiest first. Filtering the list by Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on RUST PVE [RU] staging mean?

These are the tags RUST PVE [RU] staging publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs165787 (Build): Build 165787; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join RUST PVE [RU] staging?

Press F1 in Rust to open the console, then enter client.connect 93.85.224.86:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs165787,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs165787
Build Build 165787.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.