Darkbase [EU] 2x Custom plugins
Offline 93.213.232.103:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Darkbase [EU] 2x Custom plugins?
Darkbase [EU] 2x Custom plugins has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 52 days 21 hours ago.
Player counts
How busy is Darkbase [EU] 2x Custom plugins?
The last time Darkbase [EU] 2x Custom plugins was seen was 41 days 21 hours ago, and it is offline now.
How does Darkbase [EU] 2x Custom plugins rank against other Rust servers?
The top – of ranked servers includes Darkbase [EU] 2x Custom plugins, at #15,474 for player hours over the last seven days.
Settings and rules
Which map does Darkbase [EU] 2x Custom plugins run?
The game generates the procedural map on Darkbase [EU] 2x Custom plugins.
What are the rules and settings on Darkbase [EU] 2x Custom plugins?
According to its name, Darkbase [EU] 2x Custom plugins has a 2x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Darkbase [EU] 2x Custom plugins run?
The build on Darkbase [EU] 2x Custom plugins is Rust network protocol 2633 and build 163794, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Darkbase [EU] 2x Custom plugins online, and how reliable is it?
Offline at the moment: Darkbase [EU] 2x Custom plugins was last seen 41 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is Darkbase [EU] 2x Custom plugins located?
No region tag comes from Darkbase [EU] 2x Custom plugins, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 93.213.232.103:28015.
Tags
Which Rust Heatmap lists and filters include Darkbase [EU] 2x Custom plugins?
The Rust Heatmap lists that Darkbase [EU] 2x Custom plugins fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x brings it up.
What do the server tags on Darkbase [EU] 2x Custom plugins mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Darkbase [EU] 2x Custom plugins publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Darkbase [EU] 2x Custom plugins?
Enter client.connect 93.213.232.103:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.