takemiatahere test
Offline 93.194.99.85:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on takemiatahere test?
Its rhythm cannot yet be told: too few of takemiatahere test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 35 hours ago.
Player counts
How busy is takemiatahere test?
Last seen 35 hours ago, takemiatahere test is offline at the moment. The average across the last seven days is 0 players.
How does takemiatahere test rank against other Rust servers?
Ranked #15,344 on seven-day player hours, takemiatahere test is in the top 69% of all ranked servers.
Map and rules
Which map does takemiatahere test run?
A procedural map, generated by the game, runs on takemiatahere test.
What are the rules and settings on takemiatahere test?
A gather rate is not given in the name takemiatahere test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does takemiatahere test run?
Rust network protocol 2635 and build 168909 on Windows is what takemiatahere test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is takemiatahere test online, and how reliable is it?
Last seen 35 hours ago, takemiatahere test is offline right now. Rust Heatmap has had it on record since 27 October 2026.
Where is takemiatahere test located?
A region is not published for takemiatahere test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 93.194.99.85:28015 is its address.
Tags
Which Rust Heatmap lists and filters include takemiatahere test?
Best Rust community servers are the Rust Heatmap lists that takemiatahere test fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on takemiatahere test mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags takemiatahere test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join takemiatahere test?
Enter client.connect 93.194.99.85:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.