Rust Local Test
Offline 93.191.113.100:28115 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust Local Test?
The record of Rust Local Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 12 hours ago.
Population
How busy is Rust Local Test?
Last seen 25 days 17 hours ago, Rust Local Test is offline at the moment.
How does Rust Local Test rank against other Rust servers?
Player hours over seven days put Rust Local Test at #13,887, in the top 61% of ranked servers.
Rules and settings
Which map does Rust Local Test run?
Rust Local Test runs a procedural map, which the game generates.
What are the rules and settings on Rust Local Test?
No gather rate appears in the name Rust Local Test. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Rust Local Test run?
The build on Rust Local Test is Rust network protocol 2634 and build 166586, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Local Test online, and how reliable is it?
Last seen 25 days 17 hours ago, Rust Local Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is Rust Local Test located?
No region is published by Rust Local Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 93.191.113.100:28115.
Lists and filters
Which Rust Heatmap lists and filters include Rust Local Test?
Best Rust community servers are the Rust Heatmap lists that Rust Local Test fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Local Test mean?
These are the tags Rust Local Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust Local Test?
To join by console, open it with F1 in Rust and enter client.connect 93.191.113.100:28115. Or press Launch Rust on this page, which connects you through Steam.