David
Offline EU 93.171.155.23:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 13:14 UTC, in 3d 11h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:14 UTC17d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on David?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on David?
The prediction follows its tag, as too few of David's wipes are on record to confirm the schedule. Due on Sunday 1 November at 13:14 UTC: the next wipe. The world it runs now dates from 17 days 12 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is David?
Last seen 17 days 9 hours ago, David is offline at the moment.
How does David rank against other Rust servers?
Top 65% of ranked servers and #2,473 in Europe: that is David at #14,460 for player hours over seven days.
Settings and rules
What are the rules and settings on David?
No gather rate appears in the name David. The group limit is 5 players. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does David run?
Rust network protocol 2634 and build 167398 is the build David runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is David online, and how reliable is it?
Offline at the moment: David was last seen 17 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 11 October 2026.
Where is David located?
With its EU tag, David lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 93.171.155.23:28015.
Lists and filters
Which Rust Heatmap lists and filters include David?
Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first are the Rust Heatmap lists that David fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on David mean?
The game's server browser reads the tags David publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts5 (Group limit): A team holds no more than 5; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join David?
To join by console, open it with F1 in Rust and enter client.connect 93.171.155.23:28015. Or press Launch Rust on this page, which connects you through Steam.