Rust HeatmapInfrared · players
IR live Players79,944 Servers11,805 Warm3,786 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

![DUO] MINSK / RUST | X2 | TP | ECONOMICS

Online EU 93.125.2.12:28015 checked 9m ago

2x duo biweekly wipes moddedcarbon
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Mon 21:00flare: a wipe in that hourWed 19:00
2
7-day average
peak 6
#2,113
rank
top 10% · #810 in EU
12d ago
last wipe
biweekly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0246821:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

025507510021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 28% in EU, and #145 of the duo servers (top 35%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 12

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
15d 19h
Fri 13 Nov, 16:11 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
43d 19h
Fri 11 Dec, 16:11 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:11 UTC12d ago 7 – running 1
Thu 1 Oct, 19:33 UTC FW27d ago 6 held half 14.9 days 0
Fri 18 Sep, 16:15 UTC40d ago 6 halved by day 12 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly
EU · duo · 2x · biweekly · 3 on average
1 / 60
[EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly
EU · duo · 2x · biweekly · 1 on average
0 / 100
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED
EU · duo · 2x · weekly · 200 on average
658 / 775
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий
EU · duo · 2x · weekly · 118 on average
42 / 100
Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий
EU · duo · 2x · weekly · 99 on average
19 / 200
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe |
EU · duo · 2x · monthly · 94 on average
88 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its peak 26 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 12 when it did not hold.

What is the wipe schedule on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

![DUO] MINSK / RUST | X2 | TP | ECONOMICS runs a wipe schedule of every 4 weeks on Friday at 16:11 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 12 days 4 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Player counts

How busy is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Of 100 slots on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS, 2 are in use right now. The average across the last seven days is 2 players; the peak reached 6. Look at 12:00 UTC for the last 48 hours: that hour averaged 5 players.

How does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS rank against other Rust servers?

Seven-day player hours place ![DUO] MINSK / RUST | X2 | TP | ECONOMICS at #2,113, in the top 10% of ranked servers; within Europe it is #810. The duo group puts it at #145.

Map and rules

Which map does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS run?

A procedural map of size 4,250 with seed 1674523867, generated by the game, runs on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

![DUO] MINSK / RUST | X2 | TP | ECONOMICS's name indicates a gather rate of 2x. 2 players is the maximum group size (duo). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS run?

Rust network protocol 2635 and build 168909 is the build ![DUO] MINSK / RUST | X2 | TP | ECONOMICS runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS online, and how reliable is it?

Right now ![DUO] MINSK / RUST | X2 | TP | ECONOMICS shows as online. Its reported uptime dates the last restart to about 2 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS located?

In Europe, ![DUO] MINSK / RUST | X2 | TP | ECONOMICS lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 93.125.2.12:28015.

Does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS run smoothly?

It averaged 89 server fps over the last 48 hours, with a low of 36. The world held as many as 108,752 entities, buildings and deployables included. Memory use reached 4,084 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

The Rust Heatmap lists that ![DUO] MINSK / RUST | X2 | TP | ECONOMICS fits are: Rust servers with a group limit of 2, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is where the server browser puts it are the tags ![DUO] MINSK / RUST | X2 | TP | ECONOMICS publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Press F1 in Rust to open the console, then enter client.connect 93.125.2.12:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rusthome.by.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts2
Group limit Teams cap at 2.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.