nameserver
Offline 92.36.91.248:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on nameserver?
The record of nameserver's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 50 days ago.
Player counts
How busy is nameserver?
The last time nameserver was seen was 43 days 14 hours ago, and it is offline now.
How does nameserver rank against other Rust servers?
Ranked #15,104 on seven-day player hours, nameserver is in the top – of all ranked servers.
Map and rules
Which map does nameserver run?
A procedural map, generated by the game, runs on nameserver.
What are the rules and settings on nameserver?
The name nameserver does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does nameserver run?
The build on nameserver is Rust network protocol 2633 and build 163207, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is nameserver online, and how reliable is it?
nameserver is down just now; the last sighting was 43 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.
Where is nameserver located?
Nothing about a region comes from nameserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 92.36.91.248:28015.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
Best Rust community servers are the Rust Heatmap lists that nameserver fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join nameserver?
Press F1 in Rust to open the console, then enter client.connect 92.36.91.248:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.