Test Server
Offline 92.249.220.202:28088 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server?
Its rhythm cannot yet be told: too few of Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 53 days 19 hours ago.
Population
How busy is Test Server?
Test Server went quiet 11 days 18 hours ago and is offline right now.
How does Test Server rank against other Rust servers?
Ranked #15,159 on seven-day player hours, Test Server is in the top 70% of all ranked servers.
Rules and settings
What are the rules and settings on Test Server?
The name Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Test Server run?
The build on Test Server is Rust network protocol 2633 and build 163207, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server online, and how reliable is it?
Test Server is down just now; the last sighting was 11 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 10 October 2026.
Where is Test Server located?
Nothing about a region comes from Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 92.249.220.202:28088.
Tags
Which Rust Heatmap lists and filters include Test Server?
These Rust Heatmap lists include Test Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): The game build here is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Test Server?
Enter client.connect 92.249.220.202:28088 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.