RUST Chill Test...
Offline 92.240.243.94:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 08:43 UTC27d ago | 0° | – | running | 0 |
| Tue 15 Sep, 07:04 UTC42d ago | 0° | – | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RUST Chill Test...?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RUST Chill Test...?
A single monthly wipe, the force wipe, is all RUST Chill Test... runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 19 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is RUST Chill Test...?
The last time RUST Chill Test... was seen was 27 days 19 hours ago, and it is offline now.
How does RUST Chill Test... rank against other Rust servers?
The top 70% of ranked servers includes RUST Chill Test..., at #16,838 for player hours over the last seven days.
Map and rules
Which map does RUST Chill Test... run?
RUST Chill Test... runs a procedural map, which the game generates.
What are the rules and settings on RUST Chill Test...?
A gather rate is not given in the name RUST Chill Test.... The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RUST Chill Test... run?
Rust network protocol 2633 and build 165217 is the build RUST Chill Test... runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is RUST Chill Test... online, and how reliable is it?
Offline at the moment: RUST Chill Test... was last seen 27 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 September 2026.
Where is RUST Chill Test... located?
No region is published by RUST Chill Test.... What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 92.240.243.94:28015 is its address.
Tags
Which Rust Heatmap lists and filters include RUST Chill Test...?
These Rust Heatmap lists include RUST Chill Test...: Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RUST Chill Test... mean?
These are the tags RUST Chill Test... publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): This server has 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptsw (Networking): Traffic goes over the network layer 'sw'; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RUST Chill Test...?
Enter client.connect 92.240.243.94:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.