Parachute Test - Launch Site
Offline 92.237.133.78:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Parachute Test - Launch Site?
Its rhythm cannot yet be told: too few of Parachute Test - Launch Site's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 29 days 2 hours ago.
Player counts
How busy is Parachute Test - Launch Site?
Parachute Test - Launch Site went quiet 27 days 18 hours ago and is offline right now.
How does Parachute Test - Launch Site rank against other Rust servers?
Ranked #15,792 on seven-day player hours, Parachute Test - Launch Site is in the top 66% of all ranked servers.
Settings and rules
Which map does Parachute Test - Launch Site run?
A procedural map, generated by the game, runs on Parachute Test - Launch Site.
What are the rules and settings on Parachute Test - Launch Site?
The name Parachute Test - Launch Site does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Parachute Test - Launch Site run?
Rust network protocol 2633 and build 165217 on Windows is what Parachute Test - Launch Site runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Parachute Test - Launch Site online, and how reliable is it?
Parachute Test - Launch Site is down just now; the last sighting was 27 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 28 September 2026.
Where is Parachute Test - Launch Site located?
Nothing about a region comes from Parachute Test - Launch Site. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 92.237.133.78:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Parachute Test - Launch Site?
The Rust Heatmap lists that Parachute Test - Launch Site fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Parachute Test - Launch Site mean?
The game's server browser reads the tags Parachute Test - Launch Site publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Parachute Test - Launch Site?
Press F1 in Rust to open the console, then enter client.connect 92.237.133.78:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.