Rustify Verification
Online 92.222.152.235:29014 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 04:21 UTC19d ago | 0° | – | running | 0 |
| Tue 15 Sep, 16:49 UTC43d ago | 1° | halved by day 1 | 23.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rustify Verification?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Rustify Verification?
Its rhythm cannot yet be told: too few of Rustify Verification's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days 18 hours ago.
Population
How busy is Rustify Verification?
Of 40 slots on Rustify Verification, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.
How does Rustify Verification rank against other Rust servers?
Ranked #15,193 on seven-day player hours, Rustify Verification is in the top 68% of all ranked servers.
Rules and settings
Which map does Rustify Verification run?
Rustify Verification runs a procedural map of size 1,000 with seed 371800371, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on Rustify Verification?
The name Rustify Verification does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Rustify Verification run?
Rust network protocol 2635 and build 168909 on Linux is what Rustify Verification runs. To join, your game must match the protocol; Steam handles the update.
Is Rustify Verification online, and how reliable is it?
The server is up at the moment: Rustify Verification is online. About 14 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Rustify Verification located?
A region is not published for Rustify Verification. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 92.222.152.235:29014.
Does Rustify Verification run smoothly?
The last 48 hours brought an average of 237 server fps and a floor of 213. Entities peaked at 2,247, counting buildings, deployables and all the rest of the world. The highest memory use was 2,581 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rustify Verification?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Rustify Verification fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rustify Verification mean?
The game's server browser reads the tags Rustify Verification publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rustify Verification?
Press F1 in Rust to open the console, then enter client.connect 92.222.152.235:29014. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/rustify.