Rust HeatmapInfrared · players
IR live Players101,030 Servers11,856 Warm3,903 Fresh wipes · 3h542 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

garage13competition

Offline 92.222.138.219:22079 checked 27d ago

monthly wipes vanillamoddedoxidepve
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,905
rank
top 70%
45d ago
last wipe
monthly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
34d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 10:30 UTC45d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
55 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
43 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
36 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 36 on average
99 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 34 on average
23 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
22 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on garage13competition?

The average peak across its recent wipes is 2 players. 3 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on garage13competition?

The only wipe on garage13competition is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 45 days 9 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is garage13competition?

Last seen 27 days 5 hours ago, garage13competition is offline at the moment.

How does garage13competition rank against other Rust servers?

The top 70% of ranked servers includes garage13competition, at #15,905 for player hours over the last seven days.

Settings and rules

Which map does garage13competition run?

The map on garage13competition is procedural, size 6,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on garage13competition?

A gather rate is not given in the name garage13competition. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does garage13competition run?

Rust network protocol 2633 and build 165217 on Linux is what garage13competition runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is garage13competition online, and how reliable is it?

Offline at the moment: garage13competition was last seen 27 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is garage13competition located?

Nothing about a region comes from garage13competition. Rust Heatmap shows the location a server states. It does not look up the machine's location. 92.222.138.219:22079 is its address.

Lists and filters

Which Rust Heatmap lists and filters include garage13competition?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that garage13competition fits. Filtering the list by Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on garage13competition mean?

gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): Slot count: 75; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags garage13competition publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join garage13competition?

To join by console, open it with F1 in Rust and enter client.connect 92.222.138.219:22079. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players Slot count: 75.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.