LinuxGSM
Online 92.211.2.47:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:29 UTC13d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on LinuxGSM?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on LinuxGSM?
LinuxGSM has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 7 hours ago the server made the world it is on now.
Population
How busy is LinuxGSM?
Of 50 slots on LinuxGSM, 0 are in use right now. The average across the last seven days is 0 players.
How does LinuxGSM rank against other Rust servers?
Player hours over seven days put LinuxGSM at #15,366, in the top 70% of ranked servers.
Rules and settings
Which map does LinuxGSM run?
LinuxGSM runs a procedural map, which the game generates.
What are the rules and settings on LinuxGSM?
No gather rate appears in the name LinuxGSM. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does LinuxGSM run?
Rust network protocol 2634 and build 167781 is the build LinuxGSM runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is LinuxGSM online, and how reliable is it?
Right now LinuxGSM shows as online. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 4 October 2026.
Where is LinuxGSM located?
A region is not published for LinuxGSM. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 92.211.2.47:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LinuxGSM?
These Rust Heatmap lists include LinuxGSM: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on LinuxGSM mean?
gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags LinuxGSM publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LinuxGSM?
To join by console, open it with F1 in Rust and enter client.connect 92.211.2.47:28015. Or press Launch Rust on this page, which connects you through Steam.