Local Cave Test - All 9 Types
Offline 92.209.232.65:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Local Cave Test - All 9 Types?
Local Cave Test - All 9 Types has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 2 hours ago.
Player counts
How busy is Local Cave Test - All 9 Types?
Last seen 14 days 2 hours ago, Local Cave Test - All 9 Types is offline at the moment.
How does Local Cave Test - All 9 Types rank against other Rust servers?
The top 63% of ranked servers includes Local Cave Test - All 9 Types, at #13,737 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Local Cave Test - All 9 Types?
The name Local Cave Test - All 9 Types does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Local Cave Test - All 9 Types run?
Rust network protocol 2634 and build 167781 is the build Local Cave Test - All 9 Types runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Local Cave Test - All 9 Types online, and how reliable is it?
Last seen 14 days 2 hours ago, Local Cave Test - All 9 Types is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 October 2026.
Where is Local Cave Test - All 9 Types located?
A region is not published for Local Cave Test - All 9 Types. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 92.209.232.65:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local Cave Test - All 9 Types?
The Rust Heatmap lists that Local Cave Test - All 9 Types fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Cave Test - All 9 Types mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Local Cave Test - All 9 Types publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Cave Test - All 9 Types?
To join by console, open it with F1 in Rust and enter client.connect 92.209.232.65:28015. Or press Launch Rust on this page, which connects you through Steam.