My Rust server | Powered by AMP
Offline 92.171.6.88:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:53 UTC10d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Rust server | Powered by AMP?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on My Rust server | Powered by AMP?
The record of My Rust server | Powered by AMP's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 10 days 6 hours ago the server made the world it is on now.
Population
How busy is My Rust server | Powered by AMP?
My Rust server | Powered by AMP went quiet 9 days ago and is offline right now.
How does My Rust server | Powered by AMP rank against other Rust servers?
Player hours over seven days put My Rust server | Powered by AMP at #15,297, in the top 69% of ranked servers.
Map and rules
Which map does My Rust server | Powered by AMP run?
My Rust server | Powered by AMP runs a procedural map, which the game generates.
What are the rules and settings on My Rust server | Powered by AMP?
The name My Rust server | Powered by AMP does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2634 and build 167781 is the build My Rust server | Powered by AMP runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Rust server | Powered by AMP online, and how reliable is it?
Offline at the moment: My Rust server | Powered by AMP was last seen 9 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is My Rust server | Powered by AMP located?
Nothing about a region comes from My Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 92.171.6.88:28015.
Tags
Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?
Best Rust community servers are the Rust Heatmap lists that My Rust server | Powered by AMP fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Rust server | Powered by AMP mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags My Rust server | Powered by AMP publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join My Rust server | Powered by AMP?
To join by console, open it with F1 in Rust and enter client.connect 92.171.6.88:28015. Or press Launch Rust on this page, which connects you through Steam.