Rust HeatmapInfrared · players
IR live Players62,626 Servers11,741 Warm3,351 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Development Server

Offline 92.137.216.104:28015 checked 21d ago

Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,877
rank
top 67%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
463 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
399 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
51 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Development Server?

Its rhythm cannot yet be told: too few of Development Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 13 hours ago.

Population

How busy is Development Server?

Development Server went quiet 21 days 13 hours ago and is offline right now.

How does Development Server rank against other Rust servers?

Ranked #14,877 on seven-day player hours, Development Server is in the top 67% of all ranked servers.

Map and rules

Which map does Development Server run?

The game generates the procedural map on Development Server.

What are the rules and settings on Development Server?

No gather rate appears in the name Development Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Development Server run?

Rust network protocol 2634 and build 167058 is the build Development Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Development Server online, and how reliable is it?

Development Server is down just now; the last sighting was 21 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 7 October 2026.

Where is Development Server located?

No region is published by Development Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 92.137.216.104:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Development Server?

The Rust Heatmap lists that Development Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Development Server?

To join by console, open it with F1 in Rust and enter client.connect 92.137.216.104:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167058
Build Build 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.