SLASHPLAY server
Offline 91.98.186.88:28015 checked 15h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:09 UTC15h ago | – | – | running | 0 |
| Thu 22 Oct, 08:24 UTC5d ago | 0° | – | 5.2 days | 0 |
| Tue 20 Oct, 15:49 UTC7d ago | 0° | – | 1.7 days | 0 |
| Thu 15 Oct, 18:09 UTC12d ago | 0° | – | 4.9 days | 0 |
| Thu 8 Oct, 22:29 UTC19d ago | 0° | – | 6.8 days | 0 |
| Thu 8 Oct, 12:11 UTC19d ago | 0° | – | 0.4 days | 0 |
| Wed 7 Oct, 09:29 UTC20d ago | 0° | – | 1.1 days | 0 |
| Tue 6 Oct, 10:58 UTC21d ago | 0° | – | 0.9 days | 0 |
| Sun 4 Oct, 02:05 UTC24d ago | 0° | – | 2.4 days | 0 |
| Sat 3 Oct, 15:10 UTC24d ago | 0° | – | 0.5 days | 0 |
| Fri 2 Oct, 16:39 UTC25d ago | 0° | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on SLASHPLAY server?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on SLASHPLAY server?
Wipes come at irregular times on SLASHPLAY server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 15 hours ago the server made the world it is on now.
Player counts
How busy is SLASHPLAY server?
The last time SLASHPLAY server was seen was 15 hours ago, and it is offline now. A seven-day average of 0 players.
How does SLASHPLAY server rank against other Rust servers?
The top 69% of ranked servers includes SLASHPLAY server, at #15,420 for player hours over the last seven days.
Map and rules
Which map does SLASHPLAY server run?
A procedural map, generated by the game, runs on SLASHPLAY server.
What are the rules and settings on SLASHPLAY server?
The name SLASHPLAY server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does SLASHPLAY server run?
The build on SLASHPLAY server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is SLASHPLAY server online, and how reliable is it?
Offline at the moment: SLASHPLAY server was last seen 15 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. Rust Heatmap has had it on record since 2 October 2026.
Where is SLASHPLAY server located?
A region is not published for SLASHPLAY server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.98.186.88:28015.
Lists and filters
Which Rust Heatmap lists and filters include SLASHPLAY server?
Best Rust community servers are the Rust Heatmap lists that SLASHPLAY server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on SLASHPLAY server mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags SLASHPLAY server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join SLASHPLAY server?
Enter client.connect 91.98.186.88:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.