Rust HeatmapInfrared · players
IR live Players36,329 Servers11,615 Warm2,867 Fresh wipes · 3h56 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

SLASHPLAY server

Offline 91.98.186.88:28015 checked 15h ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,420
rank
top 69%
15h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 15h ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:09 UTC15h ago – – running 0
Thu 22 Oct, 08:24 UTC5d ago 0 – 5.2 days 0
Tue 20 Oct, 15:49 UTC7d ago 0 – 1.7 days 0
Thu 15 Oct, 18:09 UTC12d ago 0 – 4.9 days 0
Thu 8 Oct, 22:29 UTC19d ago 0 – 6.8 days 0
Thu 8 Oct, 12:11 UTC19d ago 0 – 0.4 days 0
Wed 7 Oct, 09:29 UTC20d ago 0 – 1.1 days 0
Tue 6 Oct, 10:58 UTC21d ago 0 – 0.9 days 0
Sun 4 Oct, 02:05 UTC24d ago 0 – 2.4 days 0
Sat 3 Oct, 15:10 UTC24d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
231 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
21 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
111 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
42 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
42 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on SLASHPLAY server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on SLASHPLAY server?

Wipes come at irregular times on SLASHPLAY server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 15 hours ago the server made the world it is on now.

Player counts

How busy is SLASHPLAY server?

The last time SLASHPLAY server was seen was 15 hours ago, and it is offline now. A seven-day average of 0 players.

How does SLASHPLAY server rank against other Rust servers?

The top 69% of ranked servers includes SLASHPLAY server, at #15,420 for player hours over the last seven days.

Map and rules

Which map does SLASHPLAY server run?

A procedural map, generated by the game, runs on SLASHPLAY server.

What are the rules and settings on SLASHPLAY server?

The name SLASHPLAY server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does SLASHPLAY server run?

The build on SLASHPLAY server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is SLASHPLAY server online, and how reliable is it?

Offline at the moment: SLASHPLAY server was last seen 15 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. Rust Heatmap has had it on record since 2 October 2026.

Where is SLASHPLAY server located?

A region is not published for SLASHPLAY server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.98.186.88:28015.

Lists and filters

Which Rust Heatmap lists and filters include SLASHPLAY server?

Best Rust community servers are the Rust Heatmap lists that SLASHPLAY server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on SLASHPLAY server mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags SLASHPLAY server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join SLASHPLAY server?

Enter client.connect 91.98.186.88:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.