Rust HeatmapInfrared · players
IR live Players35,149 Servers11,607 Warm2,874 Fresh wipes · 3h61 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Nebula Local Test

Offline 91.79.41.68:28015 checked 12d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,101
rank
top 70%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
212 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
114 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
42 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
40 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Nebula Local Test?

The record of Nebula Local Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 12 hours ago.

Population

How busy is Nebula Local Test?

Last seen 12 days 6 hours ago, Nebula Local Test is offline at the moment.

How does Nebula Local Test rank against other Rust servers?

The top 70% of ranked servers includes Nebula Local Test, at #15,101 for player hours over the last seven days.

Rules and settings

Which map does Nebula Local Test run?

Nebula Local Test runs a procedural map, which the game generates.

What are the rules and settings on Nebula Local Test?

A gather rate is not given in the name Nebula Local Test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does Nebula Local Test run?

Rust network protocol 2634 and build 167781 is the build Nebula Local Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Nebula Local Test online, and how reliable is it?

Offline at the moment: Nebula Local Test was last seen 12 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 October 2026.

Where is Nebula Local Test located?

Nothing about a region comes from Nebula Local Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.79.41.68:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Nebula Local Test?

Best Rust community servers are the Rust Heatmap lists that Nebula Local Test fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Nebula Local Test mean?

These are the tags Nebula Local Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Nebula Local Test?

To join by console, open it with F1 in Rust and enter client.connect 91.79.41.68:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players Slot count: 1.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.