TestServer
Offline 91.67.226.203:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TestServer?
Its rhythm cannot yet be told: too few of TestServer's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 14 hours ago.
Player counts
How busy is TestServer?
The last time TestServer was seen was 23 days 18 hours ago, and it is offline now.
How does TestServer rank against other Rust servers?
Player hours over seven days put TestServer at #15,982, in the top 71% of ranked servers.
Map and rules
Which map does TestServer run?
A procedural map of size 4,000 with seed 12345, generated by the game, runs on TestServer. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TestServer run?
The build on TestServer is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TestServer online, and how reliable is it?
Offline at the moment: TestServer was last seen 23 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 4 October 2026.
Where is TestServer located?
A region is not published for TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.67.226.203:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TestServer?
These Rust Heatmap lists include TestServer: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on TestServer mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags TestServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TestServer?
Press F1 in Rust to open the console, then enter client.connect 91.67.226.203:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.