MadMax TestServer
Offline 91.40.43.110:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 29 October, 09:52 UTC, in 1d 10h. Biweekly: 14 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on MadMax TestServer?
Drawn from biweekly: 14 days after its last wipe, the next wipe on MadMax TestServer is an estimate. Thursday 29 October at 09:52 UTC is when its next wipe is due. 12 days 13 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.
Population
How busy is MadMax TestServer?
MadMax TestServer went quiet 12 days 12 hours ago and is offline right now.
How does MadMax TestServer rank against other Rust servers?
The top 68% of ranked servers includes MadMax TestServer, at #14,641 for player hours over the last seven days.
Map and rules
Which map does MadMax TestServer run?
A procedural map, generated by the game, runs on MadMax TestServer.
What are the rules and settings on MadMax TestServer?
A gather rate is not given in the name MadMax TestServer. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does MadMax TestServer run?
Rust network protocol 2634 and build 167781 is the build MadMax TestServer runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is MadMax TestServer online, and how reliable is it?
MadMax TestServer is down just now; the last sighting was 12 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 October 2026.
Where is MadMax TestServer located?
A region is not published for MadMax TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.40.43.110:28015 is its address.
Tags
Which Rust Heatmap lists and filters include MadMax TestServer?
These Rust Heatmap lists include MadMax TestServer: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.
What do the server tags on MadMax TestServer mean?
These are the tags MadMax TestServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join MadMax TestServer?
Enter client.connect 91.40.43.110:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.