INTFO no canyon bridge clean test
Offline 91.240.74.124:29715 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 10:52 UTC40d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on INTFO no canyon bridge clean test?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on INTFO no canyon bridge clean test?
Its rhythm cannot yet be told: too few of INTFO no canyon bridge clean test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 40 days 18 hours ago the server made the world it is on now.
Population
How busy is INTFO no canyon bridge clean test?
INTFO no canyon bridge clean test went quiet 40 days 18 hours ago and is offline right now.
How does INTFO no canyon bridge clean test rank against other Rust servers?
The top – of ranked servers includes INTFO no canyon bridge clean test, at #15,428 for player hours over the last seven days.
Rules and settings
What are the rules and settings on INTFO no canyon bridge clean test?
A gather rate is not given in the name INTFO no canyon bridge clean test. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does INTFO no canyon bridge clean test run?
Rust network protocol 2633 and build 163794 on Linux is what INTFO no canyon bridge clean test runs. To join, your game must match the protocol; Steam handles the update.
Is INTFO no canyon bridge clean test online, and how reliable is it?
INTFO no canyon bridge clean test is down just now; the last sighting was 40 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is INTFO no canyon bridge clean test located?
No region is published by INTFO no canyon bridge clean test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 91.240.74.124:29715.
Lists and filters
Which Rust Heatmap lists and filters include INTFO no canyon bridge clean test?
Best Rust community servers are the Rust Heatmap lists that INTFO no canyon bridge clean test fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on INTFO no canyon bridge clean test mean?
The game's server browser reads the tags INTFO no canyon bridge clean test publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join INTFO no canyon bridge clean test?
To join by console, open it with F1 in Rust and enter client.connect 91.240.74.124:29715. Or press Launch Rust on this page, which connects you through Steam.