2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV
Offline 91.236.238.20:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
Its rhythm cannot yet be told: too few of 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 34 days 11 hours ago.
Player counts
How busy is 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
The last time 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV was seen was 34 days 10 hours ago, and it is offline now.
How does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV rank against other Rust servers?
The top 71% of ranked servers includes 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV, at #15,721 for player hours over the last seven days.
Map and rules
Which map does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV run?
A procedural map, generated by the game, runs on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV.
What are the rules and settings on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
According to its name, 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV has a 2x gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV run?
Rust network protocol 2633 and build 165217 on Windows is what 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV online, and how reliable is it?
Last seen 34 days 10 hours ago, 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 24 September 2026.
Where is 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV located?
A region is not published for 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.236.238.20:28015.
Lists and filters
Which Rust Heatmap lists and filters include 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
The Rust Heatmap lists that 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV fits are: 2x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x brings it up.
What do the server tags on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV mean?
The game's server browser reads the tags 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
Enter client.connect 91.236.238.20:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.