2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV
Offline 91.236.238.18:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 33 days 23 hours ago the server made the world it is on now.
Player counts
How busy is 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
The last time 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV was seen was 33 days 23 hours ago, and it is offline now.
How does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV rank against other Rust servers?
Player hours over seven days put 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV at #15,709, in the top 71% of ranked servers.
Rules and settings
Which map does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV run?
A procedural map, generated by the game, runs on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV.
What are the rules and settings on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV run?
The build on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV online, and how reliable is it?
Offline at the moment: 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV was last seen 33 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 24 September 2026.
Where is 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV located?
Nothing about a region comes from 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.236.238.18:28015.
Lists and filters
Which Rust Heatmap lists and filters include 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
The Rust Heatmap lists that 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV fits are: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV mean?
These are the tags 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?
To join by console, open it with F1 in Rust and enter client.connect 91.236.238.18:28015. Or press Launch Rust on this page, which connects you through Steam.