Rust HeatmapInfrared · players
IR live Players69,328 Servers11,732 Warm3,614 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Server hosted by Physgun.com

Online NA · us5 91.229.114.90:28088 checked 7m ago

vanillamoddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 13:00flare: a wipe in that hourWed 11:00
0
7-day average
peak –
#15,423
rank
top 69% · #1541 in NA
58d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7m ago

Li2Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Li3Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 39 on average
15 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
7 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
8 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 16 on average
4 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
6 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Server hosted by Physgun.com?

Its rhythm cannot yet be told: too few of Server hosted by Physgun.com's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 58 days 18 hours ago.

Population

How busy is Server hosted by Physgun.com?

Of 100 slots on Server hosted by Physgun.com, 0 are in use right now. The average across the last seven days is 0 players.

How does Server hosted by Physgun.com rank against other Rust servers?

Seven-day player hours place Server hosted by Physgun.com at #15,423, in the top 69% of ranked servers; within North America it is #1,541.

Settings and rules

Which map does Server hosted by Physgun.com run?

The map on Server hosted by Physgun.com is procedural, size 3,500 with seed 493978749, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Server hosted by Physgun.com?

A gather rate is not given in the name Server hosted by Physgun.com. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Server hosted by Physgun.com run?

The build on Server hosted by Physgun.com is Rust network protocol 2632 and build 162434, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Server hosted by Physgun.com online, and how reliable is it?

The server is up at the moment: Server hosted by Physgun.com is online. The uptime it reports puts the last restart at about 58 days 17 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Server hosted by Physgun.com located?

The NA tag places Server hosted by Physgun.com in North America, and us5 is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.229.114.90:28088.

Does Server hosted by Physgun.com run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 60. The world held as many as 71,104 entities, buildings and deployables included. The highest memory use was 3,814 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Server hosted by Physgun.com?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Server hosted by Physgun.com fits. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Server hosted by Physgun.com mean?

These are the tags Server hosted by Physgun.com publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): The server runs game protocol 2632, so your game has to match it; cs162434 (Build): The game build here is 162434; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): This one carries the region code us5; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Server hosted by Physgun.com?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.90:28088. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$rus5,v2632,^z,^y,^v,NA,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol The server runs game protocol 2632, so your game has to match it.
cs162434
Build The game build here is 162434.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code This one carries the region code us5.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.