Rust HeatmapInfrared · players
IR live Players44,561 Servers11,697 Warm3,120 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Server hosted by Physgun.com

Online NA · us5 91.229.114.90:28052 checked 9m ago

quad moddedcarbonsoftcore
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 01:00flare: a wipe in that hourWed 23:00
0
7-day average
peak –
#15,349
rank
top 69% · #1520 in NA
34d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 00:55 UTC34d ago 3 – running 0
Wed 23 Sep, 21:52 UTC35d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
75 / 300
[US] Facepunch Softcore 1
NA · quad · monthly · 47 on average
89 / 300
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
14 / 100
10 / 80
4 / 200
Junky's War -Full Wipe-10/22- Quad Max.
NA · quad · biweekly · 6 on average
12 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Server hosted by Physgun.com?

At their busiest, its recent wipes averaged 2 players. 27 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Server hosted by Physgun.com?

The record of Server hosted by Physgun.com's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 34 days ago the server made the world it is on now.

Player counts

How busy is Server hosted by Physgun.com?

The current population of Server hosted by Physgun.com is 0, against 100 slots. Averaged over the past week: 0 players.

How does Server hosted by Physgun.com rank against other Rust servers?

Seven-day player hours place Server hosted by Physgun.com at #15,349, in the top 69% of ranked servers; within North America it is #1,520. Ranked against other quad servers, it comes in at #624.

Settings and rules

Which map does Server hosted by Physgun.com run?

Server hosted by Physgun.com runs a procedural map of size 4,250 with seed 1234567, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Server hosted by Physgun.com?

The name Server hosted by Physgun.com does not specify a gather rate. Player groups are capped at 4 (quad). softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Server hosted by Physgun.com run?

The build on Server hosted by Physgun.com is Rust network protocol 2635 and build 169224, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Server hosted by Physgun.com online, and how reliable is it?

Right now Server hosted by Physgun.com shows as online. About 2 days 2 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Server hosted by Physgun.com located?

Its region code is us5, and Server hosted by Physgun.com lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.229.114.90:28052.

Does Server hosted by Physgun.com run smoothly?

The last 48 hours brought an average of 58 server fps and a floor of 52. Entities peaked at 105,000, counting buildings, deployables and all the rest of the world. The highest memory use was 3,555 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Server hosted by Physgun.com?

These Rust Heatmap lists include Server hosted by Physgun.com: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

What do the server tags on Server hosted by Physgun.com mean?

The game's server browser reads the tags Server hosted by Physgun.com publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): The slot count is 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169224 (Build): The game build here is 169224; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code for this server is us5; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Server hosted by Physgun.com?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.90:28052. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$rus5,v2635,NA,gmsoftcore,cs169224,ts4,^z,^y

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp100
Max players The slot count is 100.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs169224
Build The game build here is 169224.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code for this server is us5.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.