Rust HeatmapInfrared · players
IR live Players65,961 Servers11,791 Warm3,606 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Test Server | Map Pre-Release for Canadian Chill

Online NA · us5 91.229.114.90:28040 checked 9m ago

weekly wipes moddedoxidepve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 23:00flare: a wipe in that hourWed 20:00
0
7-day average
peak 1
#8,233
rank
top 37% · #1187 in NA
2d ago
last wipe
weekly schedule
4d 19h
next wipe
Mon 2 Nov, 17:43 UTC
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct18 Oct23 Oct28 Oct

Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:43 UTC, in 4d 19h. Its weekly schedule tag · low confidence

6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

4d 19h
Mon 2 Nov, 17:43 UTC
7d 20h
Thu 5 Nov, 19:00 UTC
FW
11d 19h
Mon 9 Nov, 17:43 UTC
18d 19h
Mon 16 Nov, 17:43 UTC
25d 19h
Mon 23 Nov, 17:43 UTC
32d 19h
Mon 30 Nov, 17:43 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
39d 19h
Mon 7 Dec, 17:43 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:43 UTC2d ago 1 – running 0
Mon 19 Oct, 18:25 UTC9d ago 1 halved by day 4 7 days 0
Wed 14 Oct, 19:11 UTC14d ago 3 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
0 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
1 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
253 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
100 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
44 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
31 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Test Server | Map Pre-Release for Canadian Chill?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2.5 it was below half in the wipes that did not hold.

What is the wipe schedule on Test Server | Map Pre-Release for Canadian Chill?

Too few wipes are recorded on Test Server | Map Pre-Release for Canadian Chill to confirm its schedule; the tag is what the prediction follows. Due on Monday 2 November at 17:43 UTC: the next wipe. The world it runs now dates from 2 days 2 hours ago. The tags list a weekly wipe.

Population

How busy is Test Server | Map Pre-Release for Canadian Chill?

The current population of Test Server | Map Pre-Release for Canadian Chill is 0, against 10 slots. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.

How does Test Server | Map Pre-Release for Canadian Chill rank against other Rust servers?

Top 37% of ranked servers and #1,187 in North America: that is Test Server | Map Pre-Release for Canadian Chill at #8,233 for player hours over seven days.

Map and rules

Which map does Test Server | Map Pre-Release for Canadian Chill run?

A procedural map of size 4,250 with seed 1337, generated by the game, runs on Test Server | Map Pre-Release for Canadian Chill. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Test Server | Map Pre-Release for Canadian Chill?

A gather rate is not given in the name Test Server | Map Pre-Release for Canadian Chill. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Test Server | Map Pre-Release for Canadian Chill run?

Rust network protocol 2635 and build 168909 on Linux is what Test Server | Map Pre-Release for Canadian Chill runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Test Server | Map Pre-Release for Canadian Chill online, and how reliable is it?

Online now: Test Server | Map Pre-Release for Canadian Chill. About 2 days ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 25 September 2026.

Where is Test Server | Map Pre-Release for Canadian Chill located?

The NA tag places Test Server | Map Pre-Release for Canadian Chill in North America, and us5 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 91.229.114.90:28040 is its address.

Does Test Server | Map Pre-Release for Canadian Chill run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 50. The world held as many as 104,541 entities, buildings and deployables included. At its peak it held 4,749 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Test Server | Map Pre-Release for Canadian Chill?

The Rust Heatmap lists that Test Server | Map Pre-Release for Canadian Chill fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on Test Server | Map Pre-Release for Canadian Chill mean?

These are the tags Test Server | Map Pre-Release for Canadian Chill publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): This one carries the region code us5; ^w (Weekly): A wipe every week; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Test Server | Map Pre-Release for Canadian Chill?

Enter client.connect 91.229.114.90:28040 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://www.chill-rust.ca/ is where its website is.

KeyServer tags

what each one means

Published as mp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$rus5
Region code This one carries the region code us5.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.