Server hosted by Physgun.com
Online NA · us5 91.229.114.68:28055 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:29 UTC19d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Server hosted by Physgun.com?
Its recent wipes drew an average peak of 2 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Server hosted by Physgun.com?
Its rhythm cannot yet be told: too few of Server hosted by Physgun.com's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 19 days 22 hours ago.
Player counts
How busy is Server hosted by Physgun.com?
Of 100 slots on Server hosted by Physgun.com, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
How does Server hosted by Physgun.com rank against other Rust servers?
On player hours over the last seven days, Server hosted by Physgun.com is #7,760 globally (top 35%) and #1,141 in North America.
Rules and settings
Which map does Server hosted by Physgun.com run?
A procedural map of size 3,500 with seed 1589672729, generated by the game, runs on Server hosted by Physgun.com. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Server hosted by Physgun.com?
A gather rate is not given in the name Server hosted by Physgun.com. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Server hosted by Physgun.com run?
The build on Server hosted by Physgun.com is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Server hosted by Physgun.com online, and how reliable is it?
Online now: Server hosted by Physgun.com. Its reported uptime dates the last restart to about 2 days ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 30 September 2026.
Where is Server hosted by Physgun.com located?
The NA tag places Server hosted by Physgun.com in North America, and us5 is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.229.114.68:28055.
Does Server hosted by Physgun.com run smoothly?
It averaged 60 server fps over the last 48 hours, with a low of 54. The world held as many as 73,101 entities, buildings and deployables included. The highest memory use was 2,678 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Server hosted by Physgun.com?
The Rust Heatmap lists that Server hosted by Physgun.com fits are: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server hosted by Physgun.com mean?
The game's server browser reads the tags Server hosted by Physgun.com publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): The region code for this server is us5; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Server hosted by Physgun.com?
Press F1 in Rust to open the console, then enter client.connect 91.229.114.68:28055. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.