Rust HeatmapInfrared · players
IR live Players48,366 Servers11,675 Warm3,000 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Server Roams | 10X | Testing

Online NA · us5 91.229.114.45:28055 checked 12m ago

10x quad moddedoxidepvesoftcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 03:00flare: a wipe in that hourFri 01:00
0
7-day average
peak –
#15,269
rank
top 69% · #1496 in NA
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA, and #619 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:21 UTC19d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 8 on average
6 / 100
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
8 / 40
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
8 / 50
Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | Eve
NA · quad · 5x · weekly · 2 on average
2 / 50
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
29 / 140
2 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Server Roams | 10X | Testing?

At their busiest, its recent wipes averaged 2 players. 4 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Server Roams | 10X | Testing?

Server Roams | 10X | Testing has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 18 days 23 hours ago.

Population

How busy is Server Roams | 10X | Testing?

The current population of Server Roams | 10X | Testing is 0, against 50 slots. A seven-day average of 0 players.

How does Server Roams | 10X | Testing rank against other Rust servers?

Top 69% of ranked servers and #1,496 in North America: that is Server Roams | 10X | Testing at #15,269 for player hours over seven days. Ranked against other quad servers, it comes in at #619.

Rules and settings

Which map does Server Roams | 10X | Testing run?

The map on Server Roams | 10X | Testing is procedural, size 1,000 with seed 1234567, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Server Roams | 10X | Testing?

Server Roams | 10X | Testing's name indicates a gather rate of 10x. 4 players is the maximum group size (quad). softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Server Roams | 10X | Testing run?

The build on Server Roams | 10X | Testing is Rust network protocol 2634 and build 167398, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Server Roams | 10X | Testing online, and how reliable is it?

The server is up at the moment: Server Roams | 10X | Testing is online. Its reported uptime dates the last restart to about 18 days 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Server Roams | 10X | Testing located?

The NA tag places Server Roams | 10X | Testing in North America, and us5 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 91.229.114.45:28055 is its address.

Does Server Roams | 10X | Testing run smoothly?

Average server fps over the last 48 hours was 240; it never dropped below 117. Entities peaked at 4,184, counting buildings, deployables and all the rest of the world. The highest memory use was 1,572 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Server Roams | 10X | Testing?

These Rust Heatmap lists include Server Roams | 10X | Testing: 10x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 10x brings it up.

What do the server tags on Server Roams | 10X | Testing mean?

gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): This one carries the region code us5; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it are the tags Server Roams | 10X | Testing publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Server Roams | 10X | Testing?

To join by console, open it with F1 in Rust and enter client.connect 91.229.114.45:28055. Or press Launch Rust on this page, which connects you through Steam. https://serverromes.tip4serv.com/?_gl=1*15zsu5b*_gcl_au*NzM1MzY4MTcxLjE3ODkwNDg3ODQuMTc0Nzg1MjkzMi4xNzg5MDUzOTk5LjE3ODkwNTQwMTUuNzU5NjIyNzk2LjE3ODkwNDg4MjcuMTc4OTA1NDAxNQ.. is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$rus5,v2634,^p,NA,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp50
Max players The slot count is 50.
ts4
Group limit Teams cap at 4.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code This one carries the region code us5.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.