Rust HeatmapInfrared · players
IR live Players58,743 Servers11,691 Warm3,438 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Rednecks Of Rust 5x PvE|US

Online NA · us5 91.229.114.45:28031 checked 14m ago

5x moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 11:00flare: a wipe in that hourWed 09:00
0
7-day average
peak 3
#7,183
rank
top 32% · #1100 in NA
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 14m ago

Li2Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:30 UTC3d ago 3 – running 0
Sat 10 Oct, 15:04 UTC17d ago 1 halved by day 1 14.1 days 0
Thu 8 Oct, 14:58 UTC19d ago 1 held half 2 days 0
Wed 7 Oct, 16:59 UTC20d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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12 / 150
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1 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases
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1 / 50
Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|Stats
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0 / 100
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk
NA · groups of 8+ · 5x · monthly · 3 on average
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BotWorld PVE AI Player70 Live Bots 5X - Wiped - 10d ago
NA · groups of 8+ · 5x · biweekly · 2 on average
2 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rednecks Of Rust 5x PvE|US?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 28 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Rednecks Of Rust 5x PvE|US?

There is no next wipe to predict on Rednecks Of Rust 5x PvE|US, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 16 hours ago.

Population

How busy is Rednecks Of Rust 5x PvE|US?

Of 100 slots on Rednecks Of Rust 5x PvE|US, 0 are in use right now. Averaged over the past week: 0 players, peaking at 3. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Rednecks Of Rust 5x PvE|US rank against other Rust servers?

On player hours over the last seven days, Rednecks Of Rust 5x PvE|US is #7,183 globally (top 32%) and #1,100 in North America.

Settings and rules

Which map does Rednecks Of Rust 5x PvE|US run?

A procedural map of size 3,000 with seed 41279, generated by the game, runs on Rednecks Of Rust 5x PvE|US. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Rednecks Of Rust 5x PvE|US?

Rednecks Of Rust 5x PvE|US's name indicates a gather rate of 5x. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Rednecks Of Rust 5x PvE|US run?

Rust network protocol 2635 and build 168909 on Linux is what Rednecks Of Rust 5x PvE|US runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Rednecks Of Rust 5x PvE|US online, and how reliable is it?

Online now: Rednecks Of Rust 5x PvE|US. Its reported uptime dates the last restart to about 3 days 14 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Rednecks Of Rust 5x PvE|US located?

The NA tag places Rednecks Of Rust 5x PvE|US in North America, and us5 is its region code. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.229.114.45:28031.

Does Rednecks Of Rust 5x PvE|US run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 57. Buildings, deployables and the rest of the world came to as much as 49,022 entities. Memory use reached 2,806 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Rednecks Of Rust 5x PvE|US?

5x Rust servers, listed by population, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that Rednecks Of Rust 5x PvE|US fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

What do the server tags on Rednecks Of Rust 5x PvE|US mean?

These are the tags Rednecks Of Rust 5x PvE|US publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): Region code: us5; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Rednecks Of Rust 5x PvE|US?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.45:28031. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^p,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code Region code: us5.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.