Server hosted by Physgun.com
Online NA · us5 91.229.114.24:28091 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 47% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:56 UTC16d ago | 1° | – | running | 0 |
| Mon 5 Oct, 23:54 UTC24d ago | 1° | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Server hosted by Physgun.com?
Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Server hosted by Physgun.com?
The record of Server hosted by Physgun.com's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 16 days 19 hours ago.
Population
How busy is Server hosted by Physgun.com?
Server hosted by Physgun.com currently has 0 of its 30 slots filled. Averaged over the past week: 0 players, peaking at 1. Look at 09:00 UTC for the last 48 hours: that hour averaged 0 players.
How does Server hosted by Physgun.com rank against other Rust servers?
Top 47% of ranked servers and #1,292 in North America: that is Server hosted by Physgun.com at #10,439 for player hours over seven days.
Settings and rules
Which map does Server hosted by Physgun.com run?
A procedural map of size 3,500 with seed 1005898274, generated by the game, runs on Server hosted by Physgun.com. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Server hosted by Physgun.com?
The name Server hosted by Physgun.com does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Server hosted by Physgun.com run?
Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Server hosted by Physgun.com online, and how reliable is it?
Online now: Server hosted by Physgun.com. The uptime it reports puts the last restart at about 40 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Server hosted by Physgun.com located?
Its region code is us5, and Server hosted by Physgun.com lists itself in North America with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.229.114.24:28091.
Does Server hosted by Physgun.com run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 60. The world held as many as 70,553 entities, buildings and deployables included. The highest memory use was 2,649 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Server hosted by Physgun.com?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Server hosted by Physgun.com fits. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Server hosted by Physgun.com mean?
These are the tags Server hosted by Physgun.com publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): Region code: us5; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Server hosted by Physgun.com?
To join by console, open it with F1 in Rust and enter client.connect 91.229.114.24:28091. Or press Launch Rust on this page, which connects you through Steam.