Rust HeatmapInfrared · players
IR live Players54,903 Servers11,682 Warm3,147 Fresh wipes · 3h122 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–300° · slots

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Online NA · us5 91.229.114.24:28075 checked 8m ago

vanillamoddedoxidepve
Sp1 · players now 0/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 02:00flare: a wipe in that hourFri 00:00
0
7-day average
peak 2
#4,311
rank
top 19% · #726 in NA
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC25d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW28d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
285 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
104 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
62 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 38 on average
104 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
40 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 34 on average
90 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

At their busiest, its recent wipes averaged 2 players. 42 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Its rhythm cannot yet be told: too few of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 8 hours ago.

Population

How busy is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Of 300 slots on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> rank against other Rust servers?

On player hours over the last seven days, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #4,311 globally (top 19%) and #726 in North America.

Rules and settings

Which map does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run?

The map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is procedural, size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

A gather rate is not given in the name <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run?

Rust network protocol 2635 and build 168909 is the build <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> online, and how reliable is it?

The server is up at the moment: <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is online. Its reported uptime dates the last restart to about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> located?

The NA tag places <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America, and us5 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.229.114.24:28075.

Does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run smoothly?

The last 48 hours brought an average of 48 server fps and a floor of 38. The world held as many as 156,550 entities, buildings and deployables included. At its peak it held 6,022 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

These Rust Heatmap lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> mean?

The game's server browser reads the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes: gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code for this server is us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

To join by console, open it with F1 in Rust and enter client.connect 91.229.114.24:28075. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp300
Max players The slot count is 300.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code for this server is us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.