ACTUAL | US 5X | DEV
Offline NA · us5 91.229.114.221:28119 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Sunday 1 November, 23:54 UTC, in 3d 21h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ACTUAL | US 5X | DEV?
Drawn from weekly: 7 days after its last wipe, the next wipe on ACTUAL | US 5X | DEV is an estimate. Sunday 1 November at 23:54 UTC is when its next wipe is due. 45 days 2 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is ACTUAL | US 5X | DEV?
Last seen 29 days 23 hours ago, ACTUAL | US 5X | DEV is offline at the moment.
How does ACTUAL | US 5X | DEV rank against other Rust servers?
Top 71% of ranked servers and #1,698 in North America: that is ACTUAL | US 5X | DEV at #16,921 for player hours over seven days.
Rules and settings
Which map does ACTUAL | US 5X | DEV run?
The map on ACTUAL | US 5X | DEV is procedural, size 1,500 with seed 1234567, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on ACTUAL | US 5X | DEV?
5x gather is what ACTUAL | US 5X | DEV advertises in its name. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ACTUAL | US 5X | DEV run?
The build on ACTUAL | US 5X | DEV is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is ACTUAL | US 5X | DEV online, and how reliable is it?
Offline at the moment: ACTUAL | US 5X | DEV was last seen 29 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is ACTUAL | US 5X | DEV located?
The NA tag places ACTUAL | US 5X | DEV in North America, and us5 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.229.114.221:28119.
Tags
Which Rust Heatmap lists and filters include ACTUAL | US 5X | DEV?
5x Rust servers, listed by population, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that ACTUAL | US 5X | DEV fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 5x.
What do the server tags on ACTUAL | US 5X | DEV mean?
The game's server browser reads the tags ACTUAL | US 5X | DEV publishes: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): Slot count: 8; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipes run weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ACTUAL | US 5X | DEV?
Enter client.connect 91.229.114.221:28119 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://actualrust.com.