Rust HeatmapInfrared · players
IR live Players76,491 Servers11,808 Warm3,745 Fresh wipes · 3h114 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

CineDirector Development | 5 Slots

Online NA · us5 91.229.114.221:28091 checked 5m ago

moddedcarbon
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 21:00flare: a wipe in that hourWed 19:00
0
7-day average
peak –
#15,348
rank
top 69% · #1525 in NA
27d ago
last wipe
no schedule published
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 5m ago

Li2Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 40 on average
34 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 28 on average
27 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
9 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
12 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
21 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
11 / 90

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on CineDirector Development | 5 Slots?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on CineDirector Development | 5 Slots?

A single monthly wipe, the force wipe, is all CineDirector Development | 5 Slots runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 2 hours ago.

Player counts

How busy is CineDirector Development | 5 Slots?

CineDirector Development | 5 Slots currently has 0 of its 5 slots filled. The average across the last seven days is 0 players.

How does CineDirector Development | 5 Slots rank against other Rust servers?

Seven-day player hours place CineDirector Development | 5 Slots at #15,348, in the top 69% of ranked servers; within North America it is #1,525.

Settings and rules

Which map does CineDirector Development | 5 Slots run?

The map on CineDirector Development | 5 Slots is procedural, size 3,500 with seed 1234567, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on CineDirector Development | 5 Slots?

The name CineDirector Development | 5 Slots does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does CineDirector Development | 5 Slots run?

Rust network protocol 2634 and build 167781 on Linux is what CineDirector Development | 5 Slots runs. Steam updates your game for you, and the protocol has to match for you to join.

Is CineDirector Development | 5 Slots online, and how reliable is it?

Right now CineDirector Development | 5 Slots shows as online. About 7 days 1 hours ago is when it last restarted, by its own uptime figure. 163 of 168 hours up over the last 7 full days, which is 97%. It first appears in Rust Heatmap records on 13 September 2026.

Where is CineDirector Development | 5 Slots located?

Its region code is us5, and CineDirector Development | 5 Slots lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.229.114.221:28091.

Does CineDirector Development | 5 Slots run smoothly?

The last 48 hours brought an average of 117 server fps and a floor of 15. The world held as many as 79,789 entities, buildings and deployables included. At its peak it held 3,662 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include CineDirector Development | 5 Slots?

These Rust Heatmap lists include CineDirector Development | 5 Slots: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on CineDirector Development | 5 Slots mean?

These are the tags CineDirector Development | 5 Slots publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): This one carries the region code us5; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join CineDirector Development | 5 Slots?

To join by console, open it with F1 in Rust and enter client.connect 91.229.114.221:28091. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$rus5,v2634,NA,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players Slot count: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$rus5
Region code This one carries the region code us5.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.