The4s Server [NO RULES] hosted by Physgun.com
Online NA · us5 91.229.114.221:28087 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:35 UTC20d ago | 1° | – | running | 0 |
| Wed 7 Oct, 15:07 UTC21d ago | 1° | – | 0.8 days | 1 |
| Wed 7 Oct, 08:55 UTC21d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on The4s Server [NO RULES] hosted by Physgun.com?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on The4s Server [NO RULES] hosted by Physgun.com?
No next wipe can be predicted: The4s Server [NO RULES] hosted by Physgun.com wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 21 hours ago.
Player counts
How busy is The4s Server [NO RULES] hosted by Physgun.com?
The current population of The4s Server [NO RULES] hosted by Physgun.com is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 1.
How does The4s Server [NO RULES] hosted by Physgun.com rank against other Rust servers?
On player hours over the last seven days, The4s Server [NO RULES] hosted by Physgun.com is #13,015 globally (top 58%) and #1,405 in North America.
Rules and settings
Which map does The4s Server [NO RULES] hosted by Physgun.com run?
The map on The4s Server [NO RULES] hosted by Physgun.com is procedural, size 4,500 with seed 1586544950, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on The4s Server [NO RULES] hosted by Physgun.com?
No gather rate appears in the name The4s Server [NO RULES] hosted by Physgun.com. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does The4s Server [NO RULES] hosted by Physgun.com run?
Rust network protocol 2635 and build 168909 is the build The4s Server [NO RULES] hosted by Physgun.com runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is The4s Server [NO RULES] hosted by Physgun.com online, and how reliable is it?
Online now: The4s Server [NO RULES] hosted by Physgun.com. The uptime it reports puts the last restart at about 22 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 7 October 2026.
Where is The4s Server [NO RULES] hosted by Physgun.com located?
The NA tag places The4s Server [NO RULES] hosted by Physgun.com in North America, and us5 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.229.114.221:28087.
Does The4s Server [NO RULES] hosted by Physgun.com run smoothly?
It averaged 30 server fps over the last 48 hours, with a low of 30. Entities peaked at 118,251, counting buildings, deployables and all the rest of the world. At its peak it held 3,889 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include The4s Server [NO RULES] hosted by Physgun.com?
These Rust Heatmap lists include The4s Server [NO RULES] hosted by Physgun.com: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on The4s Server [NO RULES] hosted by Physgun.com mean?
These are the tags The4s Server [NO RULES] hosted by Physgun.com publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): Region code: us5; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join The4s Server [NO RULES] hosted by Physgun.com?
To join by console, open it with F1 in Rust and enter client.connect 91.229.114.221:28087. Or press Launch Rust on this page, which connects you through Steam.