Rust HeatmapInfrared · players
IR live Players86,349 Servers11,805 Warm3,923 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

Snowy Dev

Offline NA · us5 91.229.114.221:28043 checked 29d ago

vanillamoddedoxide
Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,920
rank
top 71% · #1700 in NA
30d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 29d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 28 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 05:47 UTC30d ago 1 – running 0
Thu 24 Sep, 01:15 UTC34d ago 1 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 39 on average
21 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 28 on average
7 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
6 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
4 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
9 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
6 / 90

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Snowy Dev?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Snowy Dev?

The record of Snowy Dev's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 30 days 8 hours ago.

Player counts

How busy is Snowy Dev?

The last time Snowy Dev was seen was 29 days 19 hours ago, and it is offline now.

How does Snowy Dev rank against other Rust servers?

Top 71% of ranked servers and #1,700 in North America: that is Snowy Dev at #16,920 for player hours over seven days.

Settings and rules

Which map does Snowy Dev run?

A procedural map of size 1,000 with seed 1, generated by the game, runs on Snowy Dev. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Snowy Dev?

A gather rate is not given in the name Snowy Dev. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Snowy Dev run?

The build on Snowy Dev is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Snowy Dev online, and how reliable is it?

Offline at the moment: Snowy Dev was last seen 29 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Snowy Dev located?

Its region code is us5, and Snowy Dev lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.229.114.221:28043.

Lists and filters

Which Rust Heatmap lists and filters include Snowy Dev?

The Rust Heatmap lists that Snowy Dev fits are: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Snowy Dev mean?

These are the tags Snowy Dev publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): Slot count: 8; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code for this server is us5; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs Snowy Dev?

Nobody else in our data uses the valorarust.com hostname published by Snowy Dev.

Connect

How do I join Snowy Dev?

To join by console, open it with F1 in Rust and enter client.connect 91.229.114.221:28043. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp8,ptrak,$rus5,v2633,^v,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp8
Max players Slot count: 8.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code for this server is us5.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.