Rust HeatmapInfrared · players
IR live Players30,176 Servers11,635 Warm2,756 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub

Online NA 91.229.114.207:28023 checked 10m ago

monthly wipes moddedcarbonpremium
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 06:00flare: a wipe in that hourThu 03:00
0
7-day average
peak –
#15,351
rank
top 69% · #1514 in NA
27d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
4 / 10
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
4 / 100
The Salt Mines (Official) Solo Only | 2x |
NA · groups of 8+ · 2x · monthly · 1 on average
0 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 3 on average
0 / 16
0 / 16
Paradise US 5X | Free Heli & Planes | Builds | Raidable Bases
NA · groups of 8+ · 5x · monthly · 1 on average
1 / 44

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

The only wipe on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 10 hours ago. The tags list one wipe a month.

Player counts

How busy is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub currently has 0 of its 200 slots filled. Averaged over the past week: 0 players.

How does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub rank against other Rust servers?

Top 69% of ranked servers and #1,514 in North America: that is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub at #15,351 for player hours over seven days.

Settings and rules

Which map does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub run?

The map on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub is custom, size 5,000. Because the file is published, you can download it here.

What are the rules and settings on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

No gather rate appears in the name DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub run?

Rust network protocol 2635 and build 168909 is the build DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub online, and how reliable is it?

Online now: DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. The uptime it reports puts the last restart at about 5 days 11 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub located?

With its NA tag, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.229.114.207:28023.

Does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub run smoothly?

Average server fps over the last 48 hours was 120; it never dropped below 120. Entities peaked at 20,954, counting buildings, deployables and all the rest of the world. At its peak it held 3,240 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

These Rust Heatmap lists include DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: Rust aim training servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub mean?

These are the tags DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; ^q (Premium): Joining requires premium status in Rust; NA (North America): North America is where the server browser puts it; sc1 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.207:28023. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Joining requires premium status in Rust. The server's site sits at https://www.dadcorerust.com/.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts8,rustmaps

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players Slot count: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.
^q
Premium Joining requires premium status in Rust.

Region

NA
North America North America is where the server browser puts it.

Other

sc1
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
rustmaps
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.