Rust HeatmapInfrared · players
IR live Players67,584 Servers11,791 Warm3,634 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I

Online NA 91.229.114.207:28015 checked 8m ago

2x trio monthly wipes moddedcarbonpremium
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 22:00flare: a wipe in that hourWed 20:00
1
7-day average
peak 5
#2,593
rank
top 12% · #419 in NA
11d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA, and #204 of the trio servers (top 32%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

8.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
23
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 5 – running 3
Thu 1 Oct, 17:36 UTC FW27d ago 32 halved by day 12 16 days 1
Thu 1 Oct, 11:18 UTC27d ago 32 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X Monthly |Solo/Duo/Trio|Shared BPs| Just Wiped
NA · trio · 2x · monthly · 6 on average
3 / 100
RustForNoobs.com 2x Monthly US Solo/Duo/Trio | No BP Wipes x2|
NA · trio · 2x · monthly · 2 on average
0 / 100
US Vex.gg 2x Monthly Duo/Trio | Shared BPs |50% Upkeep|Max 3|x2
NA · trio · 2x · monthly · 1 on average
0 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 242 on average
226 / 225
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 188 on average
47 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 143 on average
148 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

At their busiest, its recent wipes averaged 23 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 12.

What is the wipe schedule on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

The only wipe on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 11 days 4 hours ago. Its tags state a wipe each month.

Population

How busy is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Of 200 slots on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, 0 are in use right now. A seven-day average of 1 players, with a peak of 5. Its busiest point in the last 48 hours was 23:00 UTC, averaging 3 players.

How does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I rank against other Rust servers?

Top 12% of ranked servers and #419 in North America: that is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I at #2,593 for player hours over seven days. The trio group puts it at #204.

Settings and rules

Which map does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I run?

The custom map on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I has size 3,800, and its file is published for download from this page.

What are the rules and settings on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

2x gather is what DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I advertises in its name. Player groups are capped at 3 (trio). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I run?

The build on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I online, and how reliable is it?

Right now DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I shows as online. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I located?

The NA tag is how DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.229.114.207:28015 is its address.

Does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I run smoothly?

Average server fps over the last 48 hours was 117; it never dropped below 110. Entities peaked at 87,476, counting buildings, deployables and all the rest of the world. The highest memory use was 3,343 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

These Rust Heatmap lists include DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I: Trio Rust servers, 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I mean?

gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; ^q (Premium): Rust's premium status is required to join; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; rustmaps (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.207:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join. You can find it online at https://www.dadcorerust.com/.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts3,rustmaps

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players Slot count: 200.
ts3
Group limit The team limit is 3.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.
^q
Premium Rust's premium status is required to join.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
rustmaps
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.