Rust HeatmapInfrared · players
IR live Players40,419 Servers11,701 Warm3,002 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

[US] Mello Rust | Vanilla Bi-weekly

Online NA · us5 91.229.114.140:28015 checked 7m ago

biweekly wipes vanillamoddedcarbon
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 02:00flare: a wipe in that hourThu 00:00
0
7-day average
peak 1
#7,798
rank
top 35% · #1143 in NA
20h ago
last wipe
biweekly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeakWipe
00.250.50.75102:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608002:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

7 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
13d 3h
Wed 11 Nov, 05:05 UTC
27d 3h
Wed 25 Nov, 05:05 UTC
35d 17h
Thu 3 Dec, 19:00 UTC
FW
41d 3h
Wed 9 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UTC20h ago – – running 0
Thu 15 Oct, 00:07 UTC14d ago 1 halved by day 1 13.2 days 1
Thu 8 Oct, 00:07 UTC21d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 18:35 UTC26d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 06:08 UTC26d ago 1 – 0.5 days 0
Thu 24 Sep, 00:07 UTC35d ago 0 – 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 40 on average
53 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 97 on average
46 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 67 on average
50 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 41 on average
49 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 40 on average
24 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 28 on average
14 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Mello Rust | Vanilla Bi-weekly?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on [US] Mello Rust | Vanilla Bi-weekly?

The prediction follows its tag, as too few of [US] Mello Rust | Vanilla Bi-weekly's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 20 hours ago. Its tags state a wipe every two weeks.

Population

How busy is [US] Mello Rust | Vanilla Bi-weekly?

The current population of [US] Mello Rust | Vanilla Bi-weekly is 1, against 50 slots. Averaged over the past week: 0 players, peaking at 1. Look at 22:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [US] Mello Rust | Vanilla Bi-weekly rank against other Rust servers?

Seven-day player hours place [US] Mello Rust | Vanilla Bi-weekly at #7,798, in the top 35% of ranked servers; within North America it is #1,143.

Rules and settings

Which map does [US] Mello Rust | Vanilla Bi-weekly run?

[US] Mello Rust | Vanilla Bi-weekly runs a procedural map of size 3,500 with seed 1730058098, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [US] Mello Rust | Vanilla Bi-weekly?

A gather rate is not given in the name [US] Mello Rust | Vanilla Bi-weekly. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [US] Mello Rust | Vanilla Bi-weekly run?

Rust network protocol 2635 and build 168909 is the build [US] Mello Rust | Vanilla Bi-weekly runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [US] Mello Rust | Vanilla Bi-weekly online, and how reliable is it?

Online now: [US] Mello Rust | Vanilla Bi-weekly. The uptime it reports puts the last restart at about 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] Mello Rust | Vanilla Bi-weekly located?

The NA tag places [US] Mello Rust | Vanilla Bi-weekly in North America, and us5 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 91.229.114.140:28015.

Does [US] Mello Rust | Vanilla Bi-weekly run smoothly?

Average server fps over the last 48 hours was 58; it never dropped below 20. Buildings, deployables and the rest of the world came to as much as 88,665 entities. The highest memory use was 2,900 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [US] Mello Rust | Vanilla Bi-weekly?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] Mello Rust | Vanilla Bi-weekly fits. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on [US] Mello Rust | Vanilla Bi-weekly mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): This one carries the region code us5; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags [US] Mello Rust | Vanilla Bi-weekly publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [US] Mello Rust | Vanilla Bi-weekly?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.140:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code This one carries the region code us5.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.