Rust GC
Online NA · us5 91.229.114.137:28075 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 04:30 UTC12d ago | 4° | – | running | 0 |
| Fri 9 Oct, 22:11 UTC19d ago | 2° | halved by day 1 | 7.3 days | 1 |
| Fri 9 Oct, 00:50 UTC20d ago | 3° | – | 0.9 days | 0 |
| Fri 2 Oct, 23:06 UTC26d ago | 1° | halved by day 1 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust GC?
Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Rust GC?
No next wipe can be predicted: Rust GC wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 7 hours ago.
Population
How busy is Rust GC?
The current population of Rust GC is 0, against 100 slots. A seven-day average of 0 players.
How does Rust GC rank against other Rust servers?
Seven-day player hours place Rust GC at #15,318, in the top 69% of ranked servers; within North America it is #1,506.
Rules and settings
Which map does Rust GC run?
A procedural map of size 1,250 with seed 1337, generated by the game, runs on Rust GC. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Rust GC?
A gather rate is not given in the name Rust GC. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Rust GC run?
Rust network protocol 2634 and build 167781 is the build Rust GC runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Rust GC online, and how reliable is it?
The server is up at the moment: Rust GC is online. Its reported uptime dates the last restart to about 12 days 6 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 2 October 2026.
Where is Rust GC located?
Its region code is us5, and Rust GC lists itself in North America with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 91.229.114.137:28075.
Does Rust GC run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 60. Buildings, deployables and the rest of the world came to as much as 11,091 entities. The highest memory use was 1,939 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rust GC?
The Rust Heatmap lists that Rust GC fits are: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Rust GC mean?
These are the tags Rust GC publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): This one carries the region code us5; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rust GC?
Press F1 in Rust to open the console, then enter client.connect 91.229.114.137:28075. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.