Rust HeatmapInfrared · players
IR live Players69,100 Servers11,795 Warm3,591 Fresh wipes · 3h187 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

[US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly

Offline NA · us5 91.229.114.137:28043 checked 7d ago

2x quad vanillamoddedcarbon
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#14,024
rank
top 63% · #1426 in NA
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 63% of all ranked servers, top 77% in NA, and #584 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:25 UTC17d ago 4 – running 0
Sun 4 Oct, 23:10 UTC24d ago 11 halved by day 1 7 days 3
Thu 1 Oct, 20:58 UTC FW27d ago 8 held half 3.1 days 0
Mon 28 Sep, 04:11 UTC31d ago 6 held half 3.7 days 1
Thu 24 Sep, 18:08 UTC34d ago 4 held half 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 255 on average
100 / 125
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 155 on average
79 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 150 on average
34 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 37 on average
1 / 75
US Limitless 2x Monthly Quad No Offlines | No BP Wipes
NA · quad · 2x · monthly · 12 on average
3 / 200
Helix 2x Monthly Solo/Duo | No BP wipes | Noob Friendly
NA · quad · 2x · monthly · 12 on average
8 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?

The average peak across its recent wipes is 8 players. 18 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 75% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?

No next wipe can be predicted: [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 17 days 13 hours ago the server made the world it is on now.

Player counts

How busy is [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?

The last time [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly was seen was 7 days ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly rank against other Rust servers?

On player hours over the last seven days, [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly is #14,024 globally (top 63%) and #1,426 in North America. The quad group puts it at #584.

Map and rules

Which map does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly run?

The map on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly is procedural, size 3,500 with seed 10047823, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?

According to its name, [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly has a 2x gather rate. Player groups are capped at 4 (quad). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly run?

The build on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly online, and how reliable is it?

[US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly is down just now; the last sighting was 7 days ago. It was up 13 of 168 hours across the last 7 full days, or 8% of the time. It first appears in Rust Heatmap records on 24 September 2026.

Where is [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly located?

Its region code is us5, and [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.229.114.137:28043 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?

The Rust Heatmap lists that [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly fits are: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 2x.

What do the server tags on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly mean?

These are the tags [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): Slot count: 150; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): This one carries the region code us5; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.137:28043. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp150,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167781,ts4

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players Slot count: 150.
ts4
Group limit Teams cap at 4.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code This one carries the region code us5.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.