Server hosted by Physgun.com
Online NA · us5 91.229.114.137:28039 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 55% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:00 UTC26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Server hosted by Physgun.com?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Server hosted by Physgun.com?
The record of Server hosted by Physgun.com's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 23 hours ago.
Population
How busy is Server hosted by Physgun.com?
Server hosted by Physgun.com currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 1.
How does Server hosted by Physgun.com rank against other Rust servers?
Seven-day player hours place Server hosted by Physgun.com at #12,330, in the top 55% of ranked servers; within North America it is #1,368.
Settings and rules
Which map does Server hosted by Physgun.com run?
Server hosted by Physgun.com runs a procedural map of size 2,850 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Server hosted by Physgun.com?
The name Server hosted by Physgun.com does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Server hosted by Physgun.com run?
The build on Server hosted by Physgun.com is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Server hosted by Physgun.com online, and how reliable is it?
Online now: Server hosted by Physgun.com. Its reported uptime dates the last restart to about 3 days 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Server hosted by Physgun.com located?
The NA tag places Server hosted by Physgun.com in North America, and us5 is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.229.114.137:28039.
Does Server hosted by Physgun.com run smoothly?
It averaged 60 server fps over the last 48 hours, with a low of 60. The world held as many as 49,364 entities, buildings and deployables included. At its peak it held 2,228 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Server hosted by Physgun.com?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Server hosted by Physgun.com fits. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server hosted by Physgun.com mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): Region code: us5; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it are the tags Server hosted by Physgun.com publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Server hosted by Physgun.com?
To join by console, open it with F1 in Rust and enter client.connect 91.229.114.137:28039. Or press Launch Rust on this page, which connects you through Steam.