TEST
Offline 91.228.182.35:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 9 days 2 hours ago the server made the world it is on now.
Population
How busy is TEST?
Last seen 9 days 2 hours ago, TEST is offline at the moment.
How does TEST rank against other Rust servers?
The top 70% of ranked servers includes TEST, at #15,272 for player hours over the last seven days.
Settings and rules
Which map does TEST run?
The game generates the procedural map on TEST.
What are the rules and settings on TEST?
No gather rate appears in the name TEST. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does TEST run?
Rust network protocol 2634 and build 167781 is the build TEST runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST online, and how reliable is it?
Offline at the moment: TEST was last seen 9 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 October 2026.
Where is TEST located?
A region is not published for TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 91.228.182.35:28015.
Lists and filters
Which Rust Heatmap lists and filters include TEST?
Best Rust community servers are the Rust Heatmap lists that TEST fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEST?
To join by console, open it with F1 in Rust and enter client.connect 91.228.182.35:28015. Or press Launch Rust on this page, which connects you through Steam.