Rust HeatmapInfrared · players
IR live Players94,129 Servers11,851 Warm3,887 Fresh wipes · 3h394 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

rusty house EU 2X PVE [events/raids/skill tree]

Online 91.212.121.233:50115 checked 11m ago

2x moddedcarbonpve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 16:00flare: a wipe in that hourThu 14:00
0
7-day average
peak 3
#9,035
rank
top 41%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:28 UTC27d ago 2 – running 1
Thu 1 Oct, 20:38 UTC FW27d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA
EU · groups of 8+ · 2x · monthly · 14 on average
14 / 150
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 6 on average
8 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 5 on average
8 / 50
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly
EU · groups of 9999+ · 2x · monthly · 5 on average
5 / 60
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 4 on average
1 / 150
EU-2X-PVE-Monthly-Skills-SusRust X2
EU · groups of 8+ · 2x · monthly · 3 on average
2 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on rusty house EU 2X PVE [events/raids/skill tree]?

Its recent wipes drew an average peak of 2 players. 25 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on rusty house EU 2X PVE [events/raids/skill tree]?

Its rhythm cannot yet be told: too few of rusty house EU 2X PVE [events/raids/skill tree]'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 4 hours ago.

Population

How busy is rusty house EU 2X PVE [events/raids/skill tree]?

rusty house EU 2X PVE [events/raids/skill tree] currently has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 3. Look at 13:00 UTC for the last 48 hours: that hour averaged 0 players.

How does rusty house EU 2X PVE [events/raids/skill tree] rank against other Rust servers?

Player hours over seven days put rusty house EU 2X PVE [events/raids/skill tree] at #9,035, in the top 41% of ranked servers.

Settings and rules

Which map does rusty house EU 2X PVE [events/raids/skill tree] run?

A procedural map of size 4,500 with seed 760527220, generated by the game, runs on rusty house EU 2X PVE [events/raids/skill tree]. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on rusty house EU 2X PVE [events/raids/skill tree]?

According to its name, rusty house EU 2X PVE [events/raids/skill tree] has a 2x gather rate. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does rusty house EU 2X PVE [events/raids/skill tree] run?

The build on rusty house EU 2X PVE [events/raids/skill tree] is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is rusty house EU 2X PVE [events/raids/skill tree] online, and how reliable is it?

Online now: rusty house EU 2X PVE [events/raids/skill tree]. About 5 days 20 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 14 September 2026.

Where is rusty house EU 2X PVE [events/raids/skill tree] located?

The name of rusty house EU 2X PVE [events/raids/skill tree] points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.212.121.233:50115 is its address.

Does rusty house EU 2X PVE [events/raids/skill tree] run smoothly?

It averaged 147 server fps over the last 48 hours, with a low of 98. Buildings, deployables and the rest of the world came to as much as 118,697 entities. At its peak it held 7,625 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include rusty house EU 2X PVE [events/raids/skill tree]?

2x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that rusty house EU 2X PVE [events/raids/skill tree] fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on rusty house EU 2X PVE [events/raids/skill tree] mean?

These are the tags rusty house EU 2X PVE [events/raids/skill tree] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join rusty house EU 2X PVE [events/raids/skill tree]?

Press F1 in Rust to open the console, then enter client.connect 91.212.121.233:50115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://www.skailarhost.com/.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.