Rust HeatmapInfrared · players
IR live Players92,684 Servers11,895 Warm4,089 Fresh wipes · 3h167 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

deisfine server

Offline 91.204.151.89:28015 checked 53m ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 09:00flare: a wipe in that hourTue 18:00
1
7-day average
peak 1
#7,994
rank
top 36%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 53m ago

Li2Players

AveragePeak
00.250.50.75109:0010:0011:0012:0017:0018:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct25 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 08:55 UTC2d ago 1 – running 1
Sat 24 Oct, 16:02 UTC3d ago 1 – 0.7 days 0
Fri 23 Oct, 17:19 UTC4d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
782 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
49 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
119 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
471 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
274 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
205 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on deisfine server?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on deisfine server?

Wipes come at irregular times on deisfine server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 10 hours ago.

Population

How busy is deisfine server?

The last time deisfine server was seen was 53 minutes ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

How does deisfine server rank against other Rust servers?

The top 36% of ranked servers includes deisfine server, at #7,994 for player hours over the last seven days.

Map and rules

Which map does deisfine server run?

A procedural map, generated by the game, runs on deisfine server.

What are the rules and settings on deisfine server?

The name deisfine server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does deisfine server run?

Rust network protocol 2635 and build 168909 on Windows is what deisfine server runs. To join, your game must match the protocol; Steam handles the update.

Is deisfine server online, and how reliable is it?

Offline at the moment: deisfine server was last seen 53 minutes ago. 10 of 168 hours up over the last 7 full days, which is 6%. Rust Heatmap has had it on record since 5 October 2026.

Where is deisfine server located?

Nothing about a region comes from deisfine server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 91.204.151.89:28015 is its address.

Tags

Which Rust Heatmap lists and filters include deisfine server?

The Rust Heatmap lists that deisfine server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on deisfine server mean?

These are the tags deisfine server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join deisfine server?

Press F1 in Rust to open the console, then enter client.connect 91.204.151.89:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.