KWSERVER
Offline 91.202.27.128:12170 checked 19h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on KWSERVER?
Its rhythm cannot yet be told: too few of KWSERVER's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 12 days 5 hours ago the server made the world it is on now.
Population
How busy is KWSERVER?
The last time KWSERVER was seen was 19 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 2. Look at 20:00 UTC for the last 48 hours: that hour averaged 2 players.
How does KWSERVER rank against other Rust servers?
The top 26% of ranked servers includes KWSERVER, at #5,844 for player hours over the last seven days.
Map and rules
Which map does KWSERVER run?
A procedural map of size 3,500 with seed 1573025114, generated by the game, runs on KWSERVER. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on KWSERVER?
No gather rate appears in the name KWSERVER. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does KWSERVER run?
Rust network protocol 2635 and build 168909 is the build KWSERVER runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is KWSERVER online, and how reliable is it?
Last seen 19 hours ago, KWSERVER is offline right now. The uptime it reports puts the last restart at about 2 hours ago. It was up 18 of 168 hours across the last 7 full days, or 11% of the time. The first record of it on Rust Heatmap is 17 October 2026.
Where is KWSERVER located?
Nothing about a region comes from KWSERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 91.202.27.128:12170.
Does KWSERVER run smoothly?
It averaged 149 server fps over the last 48 hours, with a low of 149. The world held as many as 74,590 entities, buildings and deployables included. At its peak it held 1,593 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include KWSERVER?
Best Rust community servers are the Rust Heatmap lists that KWSERVER fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on KWSERVER mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags KWSERVER publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join KWSERVER?
To join by console, open it with F1 in Rust and enter client.connect 91.202.27.128:12170. Or press Launch Rust on this page, which connects you through Steam.